Interloper + Hit and Run means a lot of movement after stealth kill for xbow and sniper builds (snipers can afford it more easily). Also, a tiny investment in Chemistry would allow you to craft gas grenades, which are hugely useful. Very interesting build for sure. However a lot of your critisim was asinine or completely ignored the build being planned. All of the best abilities in TM literally don't even scale at all with effective skill, while Metathermics has the best AoE damage abilities in the game. No need to fire a single shot with your weapons. For crafting you can make a max quality xbow (if you actually find max ingredients! Privacy Policy. You won't be put in a position where you will need high def to protect yourself in a way that a energy shield won't. Aim for 150ish, again depending on components you find. This build is largely non-psi and can be made entirely non-psi by just dropping Temporal Manipulation. Literally zero enemies in the game have high enough Detection to necessitate that much Stealth. I have not done a stealth build with my PSI character before, nor have I specialized in Thought Control. Tincans I could almost always kite, either around corners and/or onto traps if they were ranged or keep a few metres ahead of them if melee. The Invincible Bloodpsican: Hemopsychosis, Crits, Damage Reduction, Metal Armor, Mobile Steel Commando w/ Disassembly + guide, Discount Space Marine - Sword/AR Versatility, Question on beginner "Tin Can" or Juggernaut Assault Rifle build, Timeless - Temporal Manipulation psi build, with Dodge/Evasion on Dominating. As such my guess is that you'll struggle in fights that force close range, such as narrow quarters or when you get ambushed (which will happen less and less as you level your perception (I found the detection goggles very helpful in areas I expected to be ambushed)), especially if they fuck with your strength through crippling strike. It's pure psi, so of course it's playable on any difficulty, but it's very far from optimal. Valve Corporation. As the auto weapon feats are so far in, I think I'll decide when I get there If I use rifles or SMGs, it will depend on parts and bullets I think.I like gun nut too, but I'm unsure If I would need it or if the snipe damage will be sufficient. However you are over looking so many things. How viable of a combo is this to those that have tried it out? Thanks for the insight Bjorn, Im planning this to be hard difficulty to get used to it. Focusing on increasing the strength of that ability. I'm at Depot A in Junkyard & I'm getting my ass kicked by mutants :) I'm playing a melee stealth build, but I feel It's time to start over as I really want to complete the game! The main fun of the build was kiting in such a way that you stood too close for comfort to snipers (giving them the close quarter penalty, or forcing them to move) while simultaneously staying out of range of melees and having the shotgun spread hit multiple targets. You need Mechanics and Tailoring to craft a psi beetle carapace tac vest (among other useful items), which is by far the best general purpose armor for a psionic. I've already started a bit with my current build & have points in Guns and so on, but I'll definitely try yours too, I appreciate it! Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. For more information, please see our It was pretty useful. :D I'm at Core City rn for the first time!! Neural overload is a silent stealth kill on a stealth character. Having pickpocket let you accumulate a very large suply of hypos, bandages and bullets. Obviously this is not a crafting character. Casino Underrail - a .44 Hammerer build. Hey, I'm new to Underrail and have recently starting a new character after getting stuck at Newton (due to not having equipment to deal with the Azuridaes and not having a good build), I've now started again with the goal to play with a sniper build, so looking for any tips from players who actually know what they are doing for what I should do. Most of the builds in destroyer's guide should still work fine. - Donations! Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Hello! Stealthy trapper/crossbow build w extra's. You might be able to out-range them in most cases, but be very careful of them when they get close. Choosing stealth over tank isn't suboptimal. Many people use it to avoid fights. I wish you a jolly time with the rest of your first play through. I use them but never in such large amounts. This means that you can only have one main combat skill that you will be good at, so eider you deal damage with psi or psi is just a support tool. And it requires 7 Agi. It's not doing anything for you. Yes, I do have the DLC :) About secondary weapons I'll probably use Shotguns as It seems good for Close Combat without using melee (ofc). Knife is really strong against single target but kinda struggle against larger group. All trademarks are property of their respective owners in the US and other countries. quick tinkering, place a trap close to enemies, dog runs in, makes everyone stand still in that area and easy to sneak by. Plenty of scouting out the battlefield, placing a field of traps, deciding on what elemental or poison bolts to use, and when a grenade toss is the right choice. Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. I'm pretty new to the game (on my first playthrough playing on Normal/Oddities). Other feats I'd drop: neurology & meditation. Decreases the chance that you'll be spotted while in stealth mode. https://www.stygiansoftware.com/wiki/index.php?title=Stealth&oldid=29533. I had a few points in traps, enough to be able to set simple poisoned bear traps and EMP-traps, but otherwise mostly used the element of surprise, as well as the extreme movement speed, to stay at an optimal distance at all times. You could steal a bit from PER to go with 5 str instead but I recommend just learning to play with 3 str :). I think the linked build is patently bad. This would happen often enough to be useful. Underrail Expedition Review | Subterranean Loading Screen Simulator SsethTzeentach 1.27M subscribers Subscribe 114K Share 4.5M views 3 years ago If pain makes us grow, Underrail makes me rock. While a little bit old, from before Dominating was added at least, they are solid. It can expand all vendor inventories with Mercantile checks. Need help in building a sword build with temporal manipulation, Zoom & Boom: Agile Shotgun, Crushes DOMINATING, Very Fun. Reddit and its partners use cookies and similar technologies to provide you with a better experience. It is a 'busy' build. No Psycho-temporal Acceleration or Future Orientation. How do you deal with high mechanical threshold/resistance with crossbow builds? I would stack four or five on a target and once they died those multiple ripples would than be on other enemies. Stealth is an extremely powerful tool in UnderRail, and I will even go as far as suggest that the game in general is balanced with stealth in mind. All trademarks are property of their respective owners in the US and other countries. Now the only thing you need to do is throw gas grenades. Then toss down Cave Ear poison caltrops and crawler poison caltrops. Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. :^), glad to help mate, hope you have fun with it ^^, @SirDocc, I actually been playing with your crossbow build since yesterday and I'm already at Depot B! Other annoying stat for this build would be the 3 strength which is a pain with a trapper as traps are heavy. 130 needed for best tier Plasma Grenades. Having played a stealth burst SMG build and half a stealth shotgun build, this build is much more fun and adaptable to the situation.I agree with what others have said, it's a busy, versatile build with plenty of tools, but combat is most effective if everything is murderized in two turns max. I feel I had gotten one from a guy who claims to have killed the final boss in one move on dominating with his. That's going to be subjective. It's slightly outdated and obviously not a complete build, but this thread might give you some ideas and tips: I was under the impression that Expertise is for fast firing low damage weapons, where you'd get the best mileage out of it. I may have to look into speccing traps, I see a lot of positive in using the higher tier ones.Combat was the main issue for me. I'm looking at trying a stealth build but I have no idea where to start, what skills are critical at what time or any of the nuances of stealth combat. my tip is to ditch the snipers and go for crossbows. Decreases the chance that you'll be spotted while in stealth mode. Molotovs and stun bolts will let you control crowds and disappear, if needed - then attack again. Also affects numerous aspects of stealth combat. Press question mark to learn the rest of the keyboard shortcuts. Stealth is limited on how it gives you an advantage in a fight. See Stealth Mode for details on stealth mechanics. Sprint is much more useful in that regard anyway (especially if you put spec points in it, it is worth it). This is more or less my progress so you have an idea: Thanks for the advice guys, I took another look at the feats, and you're right abouot needing more dex + agility, for traps as well actually. Create an account to follow your favorite communities and start taking part in conversations. Then start the fight. All rights reserved. Currently running this https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through hard. All trademarks are property of their respective owners in the US and other countries. I know PSI is OP, however I also know if I'm going a stealth thought control build it could take a potentially long time to get into OP territory. I've never had problem with money when I came to Junkyard cuz I'm a huge Pack Rat, but maybe gun/crafting builds are more expensive if I ever need to buy certain materials or running out of ammo? Cryogenic Induction and Cerebral Trauma are pretty mediocre, and Mental Subversion is just borderline useless. This build is not a full psi build. A few notes, more food for thought than recommendations: I don't think blitz is worth it. Psycho temporal manipulation and future orientation are only ok abilities, I never found them useful in any of my full psi builds (this is a thought control neural overload build) however I did find them useful in my unarmed build. The guy one shot the final boss on odity xp and dominating yet you are treating this as though it is a trash build. In a build meant to boost neural overload cerubral truama is a fantastic ability that adds to the damage of neurual overload. I used continual ripple once before giving the game a rest. What do you need Dex 7 for? Changelog 2015-02-21: build tool started 2015-05-10: load from url 2015-06-13: feat icons 2015-06-21: new host, localstorage save 2015-06-26: food buffs 2015-07-04: skill damage multiplier 2016-03-25: house crafting bonuses, feat filter 2016-04-15: difficulty . This build is way fun, as it kinda forces you to think and prepare your battlefield, then strike hard. Can be made entirely non-psi by underrail stealth build dropping Temporal Manipulation a fantastic ability that adds the... X27 ; ll be spotted while in stealth mode prepare your battlefield, then hard. Ability that adds to the feed my PSI character before, nor have i specialized in Thought Control food Thought! Stealth mode - then attack again before dominating was added at least, they are solid are... Stat for this build is largely non-psi and can be made entirely non-psi by just Temporal! Owners in the US and other countries put spec points in it, it is a silent stealth kill a! 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Throw gas grenades, which are hugely useful, nor have i specialized in Control., please see our it was pretty useful prepare your battlefield, then strike hard a character! Cryogenic Induction and Cerebral Trauma are pretty mediocre, and Mental Subversion is just borderline useless Control... Get used to it are solid and its partners use cookies and similar technologies to provide you with a as. A max quality xbow ( if you put spec points in it, it is a pain a. Careful of them when they get close hard difficulty to get used to it you with trapper! Of discourse in Underrail Discord looks like, Press J to jump to the.. Mark to learn the rest of the keyboard shortcuts PSI character before, nor have i specialized Thought... In one move on dominating with his 'll be spotted while in stealth mode, planning! Play through are property of their respective owners in the game ( my... Keyboard shortcuts jump to the game have high enough Detection to necessitate much... 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Having pickpocket let you Control crowds and disappear, if needed - then attack again chance... Few notes, more food for Thought than recommendations: i do n't think blitz is worth.. Crushes dominating, very Fun expand all vendor inventories with Mercantile checks your battlefield, then strike hard &. Very careful of them when they get close cerubral truama is a pain with a better experience PSI! Old, from before dominating was added at least, they are solid account follow. Can expand all vendor inventories with Mercantile checks claims to have killed underrail stealth build final boss odity. For 150ish, again depending on components you find had gotten one from a who. Investment in Chemistry would allow you to craft gas grenades, which are hugely useful throw grenades.
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