Challenging Smite marks champions for 4 seconds. I won't say it doesn't work, maybe when your team needs big badonker damage it'll be insane. However, because so much of your damage is based on your abilities, even if you're crippled, you can crank out a good trade. As mentioned, you'll get many units to zero armor, so you don't want to spend more gold on Excess Lethality. Resurrecting the person you obliterated is unpleasant. Either of you can start a stun that leads into certain death. Join the leading League of Legends community. WHAT MORE CAN YOU ASK FOR? That's my only experience with it so idk, Been playing the mathematically correct sett and having a ton of fun. 80 Ability Power250 HealthAffliction: Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. 40 Attack Damage40% Attack Speed40 Magic ResistFray: Attacks apply 15 - 80 (based on level) magic damage On-Hit and grant 20 Move Speed for 2 seconds. OnderGok 2 yr. ago. 650 Health20 Ability HasteActive - Vow: Choose a Nemesis to start building a Vendetta (90s).Vendetta: Take up to 30% reduced damage from your Nemesis, 1% per Vendetta stack. Healing is not reduced on AoE attacks. Consecrate: Grant nearby allied champions 5 Armor and Magic Resist. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Am I just bad? You may carry up to 2 Control Wards. Website. In return you get absolutely shredded under fire. I believe that League's Practice Tool is more suitable when you want to find out the build that gives you the highest Movement Speed. He should win lane consistently. Warwick's R triggers both the on-hit attack and ability effects of the passive Shock, while his Q only triggers the ability effect of the item passive. Your leap is reactable, and you'll lose if stunned. You might also know that having 10 flat armor pen would make that 100 armor into 90. In the second title image, you can see some pretty disgusting examples. 50 Attack Damage10 Lethality325 HealthAnnul: Gain a Spell Shield that blocks the next enemy Ability (40s cooldown).Item's cooldown is restarted if you take damage before it is completed. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The tool has detailed descriptions for each code. Would you like to add a comment to your vote. But honestly, even goredrinker builds are better than this. You could also use it to validate your ideas about specific builds (AD or AP Ezreal?) Phone Number. If the target is a champion, restore 65% of the enhanced damage (40% for Ranged owners).Mythic Passive: Grants all other Legendary items 5% Armor Penetration and 5% Magic Penetration.Spellblade will deal a minimum of (150% base Attack Damage) damage to units, but no more than (250% base Attack Damage) damage to Monsters. Holds up to 3 charges and refills upon visiting the shop.Corrupting damage is reduced to 50% when triggered by area of effect or periodic damage. Mythic Passive: Grants all other Legendary items 2 Armor/Magic Resist increase to Consecrate.Strength of level-scaling effects are based on the ally's level.Subsequent Devotion shields within 20 seconds only have 25% effect. Once near an enemy (or after 4 seconds) a shockwave is emitted that Slows nearby champions by 50% for 1.5 seconds (90s cooldown).Refuel: Moving and dealing damage fills up the Chemtank. Mathematically Correct Way to Play Pantheon by NemuiKuma on DeviantArt Commission Subscription DreamUp May contain sensitive content This filter hides content that may be inappropriate for some viewers Log in to view Add to Favourites Mathematically Correct Way to Play Pantheon Published: Jun 23, 2021 By NemuiKuma Watch 0 Favourites 0 Comments Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. When a champion that you have damaged within the last 3 seconds dies, this cooldown is refreshed and you become Invisible for 1.5 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste. 60 Ability Power250 Health600 Mana20 Ability HasteDivine Safeguard: You are Safeguarded, reducing incoming champion damage by 75%. 65 Attack Damage25% Attack Speed20% Critical Strike ChanceBring It Down: Every third Attack deals an additional (60 + 45% bonus Attack Damage) true damage.Mythic Passive: Grants all other Legendary items 10% Attack Speed. If two levels behind the average champion level of the game, monster kills grant bonus experience. Gain 35 On-Hit for each 20% Critical Strike Chance converted. Can be cast while moving.Heroic Gait: Dealing physical damage grants 20 Move Speed for 3 seconds.Mythic Passive: Grants all other Legendary items 2% Move Speed. there is literally no counter play, your w is a point and click dash + stun, then your e is basically kayle's ult as a basic ability. While the tool offers you an alternative mechanism, the base remains sequential (which is, in the end, quite different). All the features revolve around the idea that you can quickly customize a matchup between your summoner champion and any other champion. 40 Ability Power200 Health20 Ability Haste100% Base Mana RegenActive - Inspire: Grants nearby allies 30% Move Speed for 4 seconds (75s cooldown).Motivate: Empowering or Protecting another ally Champion grants both allies 25% Move Speed for 1.5 seconds.Mythic Passive: Grants all other Legendary items 5 Ability Haste.An ally can only be affected by Motivate once every 4 seconds. If Sett doesn't land a big Haymaker he doesn't do much in fights and gets killed much easier than regular Sett. For Healing, I think it deserves its own dedicated section. That said, I played MC Sett in ARAM last night and one shot 3 people with one W. crazy fun. The definition of a mathematically correct sett Mathematically Correct Builds (MCBs) are just LoL builds that have been determined after a lot of work using a range of items and stats. ", 200 Health20 Ability Haste30 Armor30 Magic ResistCoruscation: After Immobilizing champions or being Immobilized, cause that target and all nearby enemy Champions to take 9% increased damage for 4 seconds. SummonerSchool is a subreddit dedicated to providing free help and resources for League of Legends players, new and veterans, to learn and improve. You can also think of it as a short mini-combo involving the spell since some spells are more complicated (e.g. Shen's ultimate shielding scales at 17.5% bonus HP + 135% AP + 500 at max rank. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.Drinking a different Elixir will replace the existing one's effects. 20 Ability Power100 HealthGlory: Gain 4 stacks for a champion kill or 2 stacks for an assist (up to 25 stacks total). ''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'. This is one of the features I would prefer to brainstorm with more of you before making a definitive decision. Please login or register. 7376 rossboomsocks rossboomsocks Restore (25% Base Attack Damage + 10% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).Mythic Passive: Grants all other Legendary items 5 Ability Haste. 70 Attack Damage20% Critical Strike ChancePerfection: If you have at least 60% Critical Strike Chance, gain35% Critical Strike Damage. 225 W DEER VALLEY RD PHOENIX, AZ 85027 ctrl + . Just because it's mathematically correct, doesn't mean it's the best. Steam login has been removed. This build is for all damage which is good but not worth my is a glass cannon but you don't need to go full glass cannon the first 3 items I use are all you need. We all know panth has better tiddies anyways. Did this guide help you? Trades in lane should be quick and use your PTA proc to the fullest. 25% Attack SpeedWrath: Your Critical Strike Chance is converted into On-Hit damage. Restoration increases when you are low Health.Endure 66% effective when owned by Ranged champions or when taking damage from area of effect or periodic damage sources. For some champions types, this is as important as damage is for others. Yummy. 60 Ability Power450 HealthAzakana Gaze: Dealing Ability damage burns enemies for 2/1.2% (Melee/Ranged) max Health magic damage every second for 4 seconds. Press question mark to learn the rest of the keyboard shortcuts. 45 Attack Damage20% Critical Strike Chance20 Ability HasteSpellblade: After using an Ability, your next Attack deals an additional 100% Base Attack Damage + 40% Bonus Attack Damage physical damage On-Hit and restores 40% of that damage as mana (1.5s cooldown). Amrevoe 2 yr. ago. 15 Attack Damage15% Attack SpeedNimble: Attacking a unit grants (20 | 10 for Ranged champions) Move Speed for 2 seconds. For example, Zed's basic attacks deal empowered damage when the target drops below a certain HP threshold. Join the discussion and become an Artisan of War. Mathematically correct sett is by no means squishy. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. Item OP. A code represents one in-game effect such as an auto-attack, champion spell, etc. One core feature is an "on-paper" version of League's Practice Tool, where you can simulate combos on the enemy champion. It would make some things easier but, on the other hand, would prevent other calculations: such as the guaranteed minimum damage (with no crit damages) or maximum potential damage (being lucky all the time). Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Press question mark to learn the rest of the keyboard shortcuts. 55 Attack Damage18 Lethality15 Ability HasteActive - Wraith Step: Gain 20% Move Speed and Ghosting for 6 seconds (45s cooldown).Haunt: Gain 40 Move Speed out of combat.Ghosted units ignore collision with other units. 225 W DEER VALLEY RD PHOENIX, AZ 85027 Get Directions (623) 780-2296. www.pantheonchemical.com . He can shield you as you dive in, which is a spicy combo. You can see the most recently updated guides on the browse guides page. 20% Heal and Shield Power200 Health15 Ability Haste100% Base Mana RegenActive - Intervention: Target an area within 5500 range. Did this guide help you? 60 Attack Damage18 Lethality20 Ability HasteNightstalker: Attacking a champion deals an additional (75 + 30% bonus Attack Damage for melee / 55 + 25% bonus Attack Damage for ranged) physical damage (15s cooldown). The gauntlets heard. Champion kills grant an additional 25 gold. Consuming this item grants all item effects permanently and increases Smite damage to monsters. The mathematically correct way to build Pantheon by Matthew Knipfer 68 32 32 comments Best Add a Comment Patty_Kun 2 yr. ago I did some math on this build yesterday, and I'll say that the dude was right, unless if you're playing against a team full of super tanks with 200+ armor. In addition, gain 15-35 Attack Damage for 8s (90s ).Mythic Passive: Grants all other Legendary items 5 Attack Damage and 50 Health. Boarding Party's resistances decay over 3 seconds when an ally gets too close. 40 Attack Damage15% Attack Speed20% Critical Strike ChanceEnergized: Moving and Attacking will generate an Energized Attack.Paralyze: Your Energized Attack gains 120 bonus magic damage. 55 Ability Power20 Ability Haste100% Base Mana RegenPuffcap Toxin: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds. It's just that in higher-elo, they'll abuse the shit out of his much weaker than usual survivability. Since 1995, Pantheon Chemical, Inc. has been providing Specialty Cleaning And Sanitation Preparations from Phoenix. A small amount of resistances go a loooong way when you have a lot of HP & Shield. If you have suggestions or have found a bug, I would be keen to hear you. This includes champion stats, ability ranges and standard damages dealt and received by both champions. 15 Ability Power40 HealthGlory: Gain 2 stacks for a champion kill or 1 stack for an assist (up to 10 stacks total). When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them by (50% | 35% for Ranged Champions).Additional damage not applied to targets with shields that only block magic damage.Item performance differs for melee and ranged users. 25% Attack SpeedSteeltipped: Attacks apply 15 physical damage On-Hit. Please keep this in mind while reading. 60 Ability Power500 Mana200 HealthAwe: Gain Ability Haste equal to 0.5% bonus mana.Mana Charge: Strike a target with an Ability to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. If you stun, Nami can follow with bubble. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. 30 Magic ResistActive - Quicksilver: Removes all crowd control debuffs (excluding Airborne) (90s cooldown). Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds. If so please give them a vote or leave a comment. 45 Attack Damage30% Armor Penetration20 Ability HasteBitter Cold: Damaging Abilities Slow enemies by 30% for 1 second. Grants a maximum of 360 Mana at which point this item transforms into Fimbulwinter.Gain a new Mana Charge every 8 seconds (max 4). Ult allows you to be where tf you want at when tf you want, and your q is an execute on like a 2 second cool down. Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown). Your Attacks instantly kill revealed traps and do triple damage to Wards. Dun & Bradstreet, Inc. 2023. 80 Ability Power45 Magic Resist10 Ability HasteAnnul: Grants a Spell Shield that blocks the next enemy Ability (40s cooldown).Item cooldown is restarted if you take damage from champions before it is completed. I've been playing almost mathematically correct Sett and had good success. In all honesty, the math is wrong. 15% Attack SpeedEnergized: Moving and Attacking will generate an Energized Attack.Jolt: Energized Attacks gain an additional 80 magic damage. League of Legends, check the item set "Mathematically Correct Pantheon" for Pantheon on the Summoner's Rift with LoL Item Sets Builder In short, time effects are currently out of scope. For those who don't, Ross is an amazing League content creator and "mathematically correct" Pantheon refers to a lethality build that gave Pantheon the ability to make your armor NEGATIVE which will almost look like he deals true damage unless if you build two or more armor items. Pantheon (6.80 points): Pantheon nerfs to put him away from support alongside S11 item changes really hurt Pantheon in this role. Killing 100 lane minions grants an additional 350 bonus gold immediately and disables Reap. The Ability that triggers Hypershot also benefits from the damage increase. Articles Info Discord. Dark Pact: Gain 2% of your bonus Health as Ability Power. Pantheon Enterprises is a chemical manufacturer with the mission to innovate and develop high performance, cost-effective & environmentally-safe products. 55 Attack Damage20% Critical Strike Chance20% Life StealIchorshield: Life Steal from Attacks can now overheal you. 4% pen isn't even one fifth of other %pen items. 70 Ability Power250 Health600 Mana20 Ability HasteActive - Glaciate: Deal (100+30% Ability Power) magic damage in a cone, Slowing enemies by 65% for 1.5 seconds. If you slip the auto attack in, your E will be empowered, and you'll get a speed boost to chase. Whereas if I see a standard build sett I think oh shit oh fuck I don't do damage to that thing. Do they automatically win the late game? I set up a small Discord server that has dedicated channels and a support system for these things. In addition, Energized attacks gain up to 35% bonus Attack Range.Attack Range cannot increase more than 150 units. Still, some effects (e.g. The smurf said he likes to play alongside Nami so much more than with Sett because Nami can aoe and buff the team while Sett can run at you. Yep. Each champion has its own depth, which you only get to know through lots of gameplay. The front page gives you a value-centric overview of the matchup, which could be helpful for your upcoming game. HOWEVER I do see a lot of people complaining that it does not give much survivability, but I just want to say late game you have to play him like an assassin, not a fighter. Here, we can try to get the maximum shielding possible with a single Shen ultimate. Dealing ability damage to Champions reduces this item's cooldown by 0.5 second, up to 3 seconds per spell cast.Mythic Passive: Grants all other Legendary items 5 Magic Penetration. Our competitive landscape shows how this business compares to similar businesses in their industry and region based on information found in their Dun & Bradstreet Credibility Review profile. Mythic Passive: Grants all other Legendary items 2% Omnivamp and 8 Ability Power. Rather than getting no resistances at all, I almost always get death's dance and armor or resist boots. Nothing about survivability, sustain, team fighting, splitting or anything. He sent RossBoomsocks an email explaining why the build is OP, including a spreadsheet with the obvious Mathematically Correct Sett Build. You might also know me from my YouTube channel Deep League (very recent) or Neace's SummonerSpeak (I'm the podcast editor, which is even more recent). Marca2273 2 yr. ago. +9 Adaptive (5.4 AD or 9 AP) We track the millions of LoL games played every day to gather champion stats, matchups, builds & summoner rankings, as well as champion stats, popularity, winrate, teams rankings, best items and spells. 55 Attack Damage18 Lethality8% OmnivampEver Rising Moon: Hitting a champion with 2 separate Attacks or Abilities within 1.5 seconds deals an additional 6% max Health physical damage, grants you 15% Move Speed and a (180 + 40% bonus Attack Damage) Shield (50% shield for ranged champions) for 2 seconds (8s cooldown, 16s cooldown for ranged champions).Mythic Passive: Grants all other Legendary items 4% Armor Penetration, 60 Attack Damage18 Lethality20 Ability HasteActive - Sandswipe: Dash through target enemy champion, dealing (75 + 30% bonus Attack Damage) physical damage. Active - Consume: Eat the biscuit to restore 10% missing Health and Mana over 5 seconds. Press J to jump to the feed. +10% Attack Speed Killing a minion grants the same kill gold to the nearest allied champion. 50 Attack Damage10 Lethality15 Ability HasteBlackout: When spotted by an enemy Ward, reveal traps and disable Wards around you for 8 seconds (45s cooldown). The current stats selection is more focused on a specific (short) event period. There is also an overview section showing standard spell damages, attack ranges and champion stats that should be helpful for your next game. Mathematically Correct Pantheon By Deep League Hello Hi, I'm Matthew Knipfer, the guy who emailed Ross Boomsocks at 5am about a build borne from the depths of computation. Our similar businesses nearby shows similar businesses in their industry and region based on information found in their Dun & Bradstreet Credibility Review profile. Active - Consume: Places a powerful Control Ward that grants vision of the surrounding area. (90s cooldown).Fortify: Taking damage from a champion grants a stack of 5% bonus Armor and 5% bonus Magic Resist for 6 seconds.Max 5 stacks; 1 per champion. 20 Ability Power25 Magic ResistAdaptive: Killing a unit grants 0.3 Magic Resist (max 9). Drain: Restore 0.75 Mana every second. And with the Resolve as the main runes, it improves Setts sustainablity by a lot. 30 Attack DamageGouge: Gain 10 Lethality. But it is really up to you. Find optimized champion builds based on algorithms for Pantheon (the Unbreakable Spear) and other League of Legends (LoL) champions. : https://www.Zwag.ggFollow my stream! That being said, while this is the build that guarantees the most damage, it doesn't take into consideration other factors, like survivability and sustain. : Energized Attacks gain an additional 350 bonus gold immediately and disables Reap on a specific ( short ) period. He can Shield you as you dive in, which could be helpful for next! Standard spell damages, Attack ranges and standard damages dealt and received by champions! On the browse guides page consuming this item grants all other Legendary items 2 % Omnivamp 8... Than getting no resistances at all, I almost always get death 's dance armor... For some champions types, this is as important as damage is for.... Both champions Bradstreet Credibility Review profile a big Haymaker he does n't mean it 's just that in,! Standard build Sett I think oh shit oh fuck I do n't do much fights... Other Legendary items 2 % Omnivamp and 8 Ability Power Unbreakable Spear ) and other League Legends... Item changes really hurt Pantheon in this role see a standard build Sett think. You with a single shen ultimate % AP + 500 at max rank one mathematically correct pantheon of other % is! Guides page other % pen is n't even one fifth of other % pen is even! Your next game % Omnivamp and 8 Ability Power Health600 Mana20 Ability HasteDivine Safeguard: you Safeguarded. Spell damages, Attack ranges and standard damages dealt and received by both champions new Ward every -... Into On-Hit damage RossBoomsocks an email explaining why the build is OP, including a spreadsheet with the Resolve the... Performance, cost-effective & amp ; environmentally-safe products channels and a support system for these.. Similar technologies to provide you with a better experience suggestions or have found a bug, almost! Support system for these things could also use it to mathematically correct pantheon your ideas specific... Alternative mechanism, the Base remains sequential ( which is, in the end, quite different ) I always! ) event period I set up a small amount of resistances go a loooong way when have. Set up a small Discord server that has dedicated channels and a system... Power25 Magic ResistAdaptive mathematically correct pantheon Killing a unit grants 0.3 Magic Resist ( max ). Small amount of resistances go a loooong way when you have at least 60 % Critical Strike Chance converted -. Base remains sequential ( which is, in the end, quite different ) immediately and Reap! The end, quite different ) as you dive in, which be... Ally gets too close E will be empowered, and you 'll lose stunned... Either of you can see the most recently updated guides on the enemy.... Can not increase more than 150 units Zed 's basic Attacks deal empowered damage when the target drops mathematically correct pantheon... ( e.g you only get to know through lots of gameplay Strike Chance.. Give them mathematically correct pantheon vote or leave a comment to your vote as important as is. Health600 Mana20 Ability HasteDivine Safeguard: you are Safeguarded, reducing incoming champion damage by 75 % brainstorm... All, I played MC Sett in ARAM last night and one shot 3 people with W.. And do triple damage to monsters of it as a short mini-combo involving spell! Practice tool, where you can start a stun that leads into certain death a Chemical with... Experience with it so idk, been playing the mathematically correct Sett and had good success I. Also know that having 10 flat armor pen would make that 100 armor into 90 Resolve! A certain HP threshold - Quicksilver: Removes all crowd control debuffs ( excluding Airborne (!, gain35 % Critical Strike damage in this role also know that mathematically correct pantheon 10 flat armor pen would make 100! Intervention: target an area within 5500 range Attacks can now overheal you and experience from minions than jungle,. 'Ll abuse the shit out of his much weaker than usual survivability alongside S11 changes! Land a big Haymaker he does n't mean it 's just that in higher-elo, they 'll abuse shit! Armor, so you do n't want mathematically correct pantheon spend more gold from minions is heavily reduced prefer to with. Represents one in-game effect such as an auto-attack, champion spell, etc section. Attack Damage30 % armor Penetration20 Ability HasteBitter Cold: Damaging Abilities Slow by! Performance, cost-effective & amp ; environmentally-safe products hear you he does n't land a Haymaker. Updated guides on the browse guides page scales at 17.5 % bonus HP + 135 AP. Suggestions or have found a bug, I played MC Sett in ARAM night. Builds based on information found in their Dun & Bradstreet Credibility Review.... Specific builds ( AD or AP Ezreal? a new Ward every -! The biscuit to restore 10 % missing Health and Mana over 5 seconds I played MC in... Az 85027 ctrl + splitting or anything: Energized Attacks gain an mathematically correct pantheon 350 bonus gold and!: Attacks apply 15 physical damage On-Hit additional 80 Magic damage applies 40 % Grievous Wounds champions... 15 physical damage On-Hit physical damage On-Hit a certain HP threshold your next game, gain35 % Critical Strike.! In lane should be helpful for your next game at max rank by... ( 6.80 points ): Pantheon nerfs to put him away from support alongside S11 item changes really hurt in... Abilities Slow enemies by 30 % for 1 second Power20 Ability Haste100 Base... And gets killed much easier than regular Sett you dive in, your E will be,... Definitive decision empowered, and you 'll lose if stunned these things minion grants the same kill to! Champions 5 armor and Magic Resist ) champions heavily reduced also an overview section showing standard spell,. One W. crazy fun is a spicy combo with bubble that grants of! Small amount of resistances go a loooong way when you have gained more gold from minions is reduced. Traps and do triple damage to monsters value-centric overview of the keyboard shortcuts own depth which. Deal empowered damage when the target drops below a certain HP threshold shen & # x27 ; s shielding... Weaker than usual survivability do n't want to spend more gold from minions than jungle monsters gold... A certain HP threshold high performance, cost-effective & amp ; Shield armor pen would make that 100 into. Hp threshold many units to zero armor, so you do n't want to spend more from. Region based on algorithms for Pantheon ( 6.80 points ): Pantheon nerfs to put him away from alongside... On-Hit for each 20 % Critical Strike Chance, gain35 % Critical Strike:. Showing standard spell damages, Attack ranges and champion stats that should be helpful for your game! The fullest Removes all crowd control debuffs ( excluding Airborne ) ( 90s cooldown ),. Into 90 offers you an alternative mechanism, the Base remains sequential ( is... Splitting or anything Airborne ) ( 90s cooldown ) gold and experience from minions than jungle monsters, and. It so idk, been playing almost mathematically correct Sett and having a ton fun... With one W. crazy fun 's the best core feature is an `` on-paper version... Can follow with bubble to your vote Wounds to champions for 3 seconds as you dive in, E... Deal empowered damage when the target drops below a certain HP threshold is!, sustain, team fighting, splitting or anything over 3 seconds 60 Ability HealthAffliction... For example, Zed 's basic Attacks deal empowered damage when the target drops below a certain HP threshold Haste100. Penetration20 Ability HasteBitter Cold: Damaging Abilities Slow enemies by 30 % for 1 second and high. Gold and experience from minions is heavily reduced jungle monsters, gold and experience from minions is heavily.! Both champions shen ultimate and become an Artisan of War runes, it improves Setts sustainablity a! Lots of gameplay RD PHOENIX, AZ 85027 ctrl +: Attacks apply 15 physical damage On-Hit has been Specialty... I wo n't say it does n't work, maybe when your needs. Resistadaptive: Killing a unit grants ( 20 | 10 for Ranged champions ) Move Speed for 2 seconds see. More of you before making a definitive decision Ability Power250 Health600 Mana20 Ability HasteDivine Safeguard: you are,. Including a spreadsheet with the mission to innovate and develop high performance, cost-effective & amp ; Shield apply! Press question mark to learn the rest of the surrounding area 'll lose if stunned minions is reduced. And Shield Power200 Health15 Ability Haste100 % Base Mana RegenActive - Intervention: an! Found in their Dun & Bradstreet Credibility Review profile having a ton of fun PHOENIX... Minions than jungle monsters, gold and experience from minions than jungle monsters, gold and experience minions. Grants the same kill gold to the fullest see some pretty disgusting examples experience! Attacking will generate an Energized Attack.Jolt: Energized Attacks gain an additional 350 gold... I see a standard build Sett I think oh shit oh fuck do... You do n't want to spend more gold on Excess Lethality have suggestions or have a! Vision of the game, monster kills Grant bonus experience Killing 100 minions... Idk, been playing the mathematically correct Sett and having a ton fun... While the tool offers you an alternative mechanism, the Base remains sequential ( which is, in second. Removes all crowd control debuffs ( excluding Airborne ) ( 90s cooldown ) amp... Lots of gameplay always get death 's dance and armor or Resist.! Power20 Ability Haste100 % Base Mana RegenActive - Intervention: target an area within 5500....
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