After all, since we always start with the same hand, we can always fall into the same tried and true strategies. Damage must be painstakingly tracked chit by chit, as are the myriad of status effects. Isaac Childres. The brute has a perk that allows him to ignore negative armor effects making the chainmail an upgrade compared to hide armor. On the other hand you guarantee reducing incoming damage by 1, three times for each long rest period. So while evil choices may be better in short term, in the long term, going evil overall costs you a lot of gold. Everytime my group tries to participate in an encounter it just ends badly, poisoned, wounded, lose perk points, negative reputation. can be removed from the target. The core of the game is moving around a modular board and then attacking enemies until they drop dead. Its a bit like playing Dragon Quest without a video game console. I'm curious. And you'll need to avoid any scenario that might benefit the town, since even though they progress the story, they can add reputation. This is a melting pot of varied game mechanics, but no one aspect spoils the Gloomhaven soup. If Gloomhaven were a computer game (which it now is), a scenario would not take more than 15 minutes. It works, but its not an experience suited to the tabletop. They receive a reduction in cost at a higher reputation and an increase in cost at a lower reputation. When people see Gloomhaven is based on a board game, especially when the digital game is turn-based, they have a tendency to underestimate the difficulty. Rather than rolling dice to measure the success of an attack, you draw from a deck during combat. When people see Gloomhaven is based on a board game, especially when the digital game is turn-based, they have a tendency to underestimate the difficulty. You can even interrupt summons, preventing a new enemy from appearing. Dized Rules | Gloomhaven | Negative Condition: Muddle Players will take on the role of a wandering mercenary with their own special set of skills and their own reasons for traveling to this remote corner of the world. Nov 22, 2021. Gloomhaven is one of those board games that, when I go to bed after a night of playing, I cant stop thinking about it. (She/her). Nice write-up. In the process they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an . ), but they cannot do so because they do not have a sufficient amount of that thing to lose, they lose what they are able to lose and continue resolving the event. We play two per turn, the only restriction being that we must choose two different halves. I used the multi-target fireballs and boosted them with a pair of mystical glasses. The majority of road events are negative, whereas city events are generally positive. You as a player have to weigh whether or not such a trade fits in with your characters playstyle. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. If youve never played Gloomhaven, Id confidently say you shouldnt be picking the big box up anytime soon. Once you've burned a card, you'll lose two others at the next rest, drastically reducing the number of turns you have before exhaustion. . But even with a computer keeping track, the ratio of meaningful decisions compared to upkeep is too low. Only three things matter: Damage, life points and how many hexes we need to cross through to reach the last room. Notify me of follow-up comments by email. Fresh characters though. The game, although very loyal to the source, lacks pacing and the missions (very repetitive after a while), even at the lowest levels, are incredibly hard and for the most part frustrating. But theres more to unearth here because while Gloomhaven is one of the greatest gaming experiences around right now, its definitely not the right buy for everyone. Be careful with your choices, as not every single road event has a bad outcome, and how you play it can affect the reward. Also, it's an interesting line of thought if you really consider those to be equal offsets. This entire game is about the joy of exploring. And as mentioned above, for the Brute (and Cragheart has perk as well, iirc) its practically a must have. None. Luckily, veterans from both the board game and the digital installment have played through and brought back some useful information, stopping you from running into every obstacle. While youre at it, youll probably want to buy reusable stickers too as this game will be hard to pass on to future players if youre permanently marking the board during a campaign. Play for long enough, and you can explore multiple classes, retiring some as they achieve their personal goals and unlocking others as the campaign progresses. Just not having to take out as much cardboard helps a lot. Communication with Vermlings? The go-to source for comic and superhero movie fans. We include affiliate links in articles. If a player starts a character above Level 1, they should go through all the steps outlined on p. 44 for each level increase in sequence, up to and including their chosen starting level. In order to move, attack or perform any other action we use cards. Reputation is a concept that applies to the Gloomhaven Campaign only. Perks are too good to give up two of them to get 3x1shield. Calling Gloomhaven just a dungeon crawler would be reductive, though. If one were to do so, do you think you'd lock up all the unlocked content you got or do a complete reset and only start with the starter content? If the answer is yes you might get plus rep, if it's no then you might lose rep. Level design is conspicuously absent beyond awkwardly-placed rocks that force us to take more turns to reach the end. Every player selects a hero, we are given an excuse to band together and then we proceed to hack and slash our way to victory. We are playing the first version so I wonder if it is easier to get negative rep in the second printing or if there are any ways to lower it more. It is based on choices, and it is usually pretty clear which is the "good" choice (but not always). My friends and I always considered it a "net zero" at best, and you have to *SPEND GOLD* and sacrifice the opportunity cost of having something better like a Cloak of Invis or something .. however, the right perk makes it at least ripe for consideration. Press question mark to learn the rest of the keyboard shortcuts. Bringing the popular board game to the small screen, Gloomhaven has moved digital. But even so its very tight on the number of actions you get. The Gloomhaven board game is a behemoth in terms of reputation and size but is it still worth picking up? Of course this may be down to poor character synergy (were playing 2 player with 2 of the 4 characters) or bad levelling decisions (although were not new to dungeon crawlers), either way it hasnt made is back to the table recently due to the dread felt that setting it up could be a waste of time due to a loss beyond our control. All the latest gaming news, game reviews and trailers. The discarded card pile can quickly rack up numbers, forcing the group to consider resting to get back some of the fallen cards. I'm only a few scenarios deep but our party has decided to set out on a negative reputation track. A new visit to Gloomhaven can be triggered after every scenario played in campaign mode. . And the setup is a problem. Equipped with a whole new set of graphics and immersion to play with, you can now play the campaign without bringing your friends together in one physical place. Options . (Without spoilers - is it a conscious choice you make to go "good" vs "bad"? Privacy Policy. The mechanics of morale are still a work in progress, but, generally, high morale is good and gets you good things, low morale is bad and gets you bad things. Has anyone successfully done this? Things get a lot smoother once youre actually playing, but I found myself regularly forgetting about ongoing tasks like moving the round tracker or refreshing elements. With 17 classes and 95 scenarios, this is a game you could be playing for years without running out of things to do. combining the original base with dungeon crawler players. When you cant beat the first two or three scenarios for quite some time, things can get very repetitive. Please note this not about being immune to negative conditions, as how that interacts with CURSE has been addressed in the FAQ. So what you are saying is the perk "Replace 3 x -1 Cards with 3 x 0 Cards" is substantially better than other perks? Each of the classes has varied functions that are well worth exploring (though I often want to stick to my all-time favourite character, the Vermling Mindthief). Most of the time playing in Gloomhaven is spent keeping the game working. Gloomhaven wants the full experience of a roleplaying game. When buying items, players modify the cost based on their reputation. It was awesome! Chained missions are nice but usually the first try is a fail anyway returning back to city. Gloomhaven Fantasy adventure game Board game Tabletop games 14 comments Best Add a Comment tsuruki23 4 yr. ago -Rep is great for the characters that actually get you there, it tends to grant piles and piles of cash. The genre exploded onto the the scene in the 70s for a reason. When a player creates a new character, he or she gains access to that characters character mat and deck of Level 1 and X ability cards. This is a very slow process. Gloomhaven drops you into the deep end, forcing you to figure out a lot on your own and fast. You absolutely should play Gloomhaven, but the digital version or Jaws of the Lion are a far better starting point. On the unmodified base deck it's pretty trash, since it makes you inherently swingier when predictability is a good thing. However, theres now Frosthaven to consider, too. If youve tried these already and love Gloomhaven or youre a seasoned adventurer ready to take the risk then Id say Gloomhaven is well worth picking up. You could play several easy card games or a singlestrategy board game in the time it takes you to read the rules and set up a scenario. I have no idea which way our party will choose to go if there's a choice. We just finished our second scenario a couple nights ago. It may take more effort to slay a giant than a rat but both succumb to the same sword. Thanks to my friend Donald that helped with the user interface updates of V2. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Keeping your enemy at a distance will be a priority when you come up against heavy-hitting targets. This allows for a couple small tricks, like adding more misses or critical hits or slightly improving our numbers as we level up. These mechanics also make the world of Gloomhaven feel alive, as your actions impact the prosperity of the land as well as your reputation in it. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Visiting Gloomhaven. B) No, only negative conditions with stat sleeve tokens such as poison, wound, immobilise, stun, etc. Making evil choices does often yield higher instant rewards. Even as a solo game, I would rather check out Fire Emblem or Vestaria Saga on my PC. Characters that have invisibility or obstacle placing abilities will benefit the most, being able to put their unique combat skills to use. Yeah Pyrius, but even after the "ignore negative effects" perk, you still effectively have 3 x 0 cards in your deck watering down your rolls. A little help at the start always goes a long way, the well-prepared always have an easier time adjusting. The specifics change between characters but they all fell to the same rote play patterns. Me and my party play as corrupt as we can and we are about 20 scenarios in and we are only -6. We have Gloomhaven Jaws of the Lion, its smaller, cheaper cousin, with 20ish scenarios and the maps in a book format (quicker to set up that the tiles). The dungeon may be different each time, but they are all traversed the same. That and the glasses go a far way. I love all of the feedback, positive or negative. Ignore Negative Item effects doesn't replace -1s with 0s, it negates them entirely. Items that had to your attack modifier deck. The rules (AFAIK) are the same. It rarely has an impact on the fighting. Plus, it goes on sale regularly, and you can pick it up for totally free on rare occasions. You are NOT replacing 3 x -1. Scenario (-1) Cards. Reputation is not a thing anymore, but morale is. But now our new characters have inherited that bad reputation and the extra item costs, and they didn't get a share of those earlier profits to pay for it. More . Thats a review for another time, though. Your email address will not be published. A party can have a maximum reputation of 20 and a minimum reputation of -20. Certain sealed envelopes are opened when a party reaches specific positive and negative values of reputation. Hence, the default mode of play is a book with 95 scenarios tied together in a campaign. Anyone else trying for negative rep and finding it hard to get it? Spook and storyteller, she loves poetry as much as MTG drafting and horror tabletop RPGs. My question: can I create and equip a new character first, and THEN join the party to avoid the cost penalty? But does the game do a good job of balancing the perks of going with bad reputation. Theres this idea that roleplaying is so complicated that we need rpg-lites to provide a first experience. Burning cards carry a much bigger consequence than most people realize, sending you into a dramatic spiral that can quickly end in disaster. Something equally important as attack power, if not more, is positioning. They offer more powerful attacks that less experienced players will use when they feel cramped a common occurrence in the game. Anyone who plays board games can jump into Dungeons & Dragons. It never gave me the joy of other titles and did not deserve the amount of play I put into it. What separates Gloomhaven from the other sons of Heroquest is its sheer size. The core gameplay loop is fine-tuned, and once you know what youre doing, its addictive. If our options are limited to a bunch of normal attacks, a few utility options like extra movement and a fireball that hits up to three targets, it doesnt take much to realize when to use the latter. Players will take on the role of a wandering mercenary with their own special set of skills and their own reasons for traveling to this remote corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. If anything I'd argue that the 2x -1 for hide is an acceptable loss for a totally fresh starting character with no perks, although characters who can take the armor perk should prioritize it soon and characters who can't should quickly find something else to wear. While I haevnt played Jaws of the Lion, I did notice the scaling in the original was a bit wonky. Rogue. Give yourself some time to get comfortable with all the mechanics and variables that Gloomhaven has to offer before you go looking for a harder challenge. Its a huge investment as far as time is concerned, and I ended up putting more effort into it than most games Ive ever played. Sometimes you can get a positive outcome if you have the right class, or the right reputation, or some other unknown variable (unknown until you learn the event cards a little anyway), but generally road events will be neutral or negative outcomes. A brute with the armor perk would have the same modifier deck whether he's wearing chainmail or entirely naked. The hex-based dungeons haunt my dreams, and I drift off debating ways to improve my chances in a scenario or tweak my character decks. Yes there are a couple cards by the end of the game that can gain/lose rep 1 or 2 at a time that cannot be removed from the event deck, but even if you tear up every other event that can be, you're still left with like 7 or so other events that you'll cycle through too so grinding is slow and boring with that method. Inside youll find over 700 tokens and standees, as well as nearly 2,000 cards and theres basically no way to organise them without buying inserts for the box. Without the right classes, most road events are neutral at best. More Geek Sites . Notably reputation can be positive or negative and a new class is unlocked at +10 or -10 reputation note . Still, its a shame. We found that the game was so tight that a bad dice roll when attacking could make that scenario impossible to the point where it became a luck game with the buy-in being the time to set everything up. Removing 4x 0 is one of the best perks only after you've properly perked up your deck. I also read that if you take the rules as written, it's a minor impact to be negative reputation. there is a perk for some characters that let you ignore negative item effects, and that perk makes the armour a lot better, The brute has a perk that allows him to ignore negative armor effects making the chainmail an upgrade compared to hide armor. Hence, most of the time well attack and move, in whatever order is most handy. Depending on how bad the deficit is, you may have to create a new plan of action, leaning on your remaining strengths. Butis Gloomhaven still one of thebest board games to ever have board-gamed? None. Thanks again, all. Ultimately, I never felt Gloomhaven was the right game for my time. Item (-1) Cards. None. I think there are several reasons, but a big one is that people just dont know about them. However, in a post-Gloomhaven world, the few flaws it has (horrible box design, dense rules, and an early campaign thats harsh on newcomers) are far more noticeable. Or is our party's only "reward" acting like jackasses to the people of Gloomhaven. Perks . Placing traps and guiding the enemy into them is a great way to win without getting your hands dirty, avoiding the drama of getting up close and personal. Still, if you like the game I really recommend giving the app a try. Manage all your favorite fandoms in one place! Theres treasure to gain, donations to make and a morality track that tells you if you are good or bad. Next: The Best Dark Fantasy Strategy RPGs. Moving towards the bad guys and rolling dice to hit them has remained the backbone of the genre and Gloomhaven, its current champion, does little to break away from this trend. boardgame geek. Even with the perk to avoid negative effects, you still haven't completely got rid of the bad effects of the armor on your deck. Characters can be upgraded, cards modified, dice changed and a decorative map can be illustrated with additional stickers. James Workshop actor: Wizards pooped their pants with OGL, Warhammer 40k alternative lets you field literally any model, Compleated Jace is coming, more MTG Phyrexia planeswalkers spoiled, MTG spoilers: Phyrexian Jace and every set mechanic, MTG is compleating even more planeswalkers in Phyrexia, Warhammer 40k Sister of Battle cosplay corrupted by Nurgle, For more Warhammer, MTG, and DnD, follow us on. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Weve tried various fixes to this, the best I can find is removing the critical miss cards from the combat deck. boardgame geek. The player should create a new entry in the classs corresponding character sheet notepad, and also draw two random personal quest cards, choosing to keep one and shuffling the other back into the deck. A job with a theft? Ultimately, Gloomhaven is an efficiency puzzle. It's certainly not the most uber thing ever, but then it wasn't meant to be. Gloomhaven failed to deliver the quality experience I expected from it, or from any other game. The Gloomtang Clan needs some help building up street cred! Gloomhaven is a cooperative game of tactical combat, battling monsters and advancing a player's own individual goals in a persistent and changing world that is played over many game sessions. Skip Navigation Accessibility Feedback Toggle Sidebar Show Menu. That way, you don't have multiple turns taken up by separate characters. Positive reputation will make all items cheaper while negative will make them more expensive, and some events have differing outcomes depending on party . I don't want to do so . RELATED: The Best Cooperative Board Games, Ranked. Gloomhaven has a hefty price tag, but it justifies this by stuffing its big box full of content. Higher level armors should be given very due consideration. In another thread just now someone posted about unlocking something for hitting a positive reputation milestone. Ignore negative scenario effects and add two +1 cards. If you're going to focus on enhancements, you'll want to loot as much as possible, because they put a dent in your bank account even if they are worth the gold. I kinda want to play as a dirtbag but worry that there's nothing beneficial for doing so. We spent four days playing The Lost Mines of Phandelver, the current starter scenario for the system. Diviner. And anyway, at the start of the game, another +1 is excellent. For more information, please see our The setup is a problem, I was lucky enough to play with someone who owned an organized specifically made for the game. Being one level up or down could have a large impact on the difficulty. There are perks that get rid of 0 cards, for that very reason. Its not far off from Heroquest, though it does feature several improvements. Any time a new party is formed, that party starts at 0 reputation . Either way, I recommend buying the Stamina potion if you havent, its very cheap, quite strong and buys you an extra turn. So yeah, it's an absolutely amazing perk. DUNGEON CRAWL. A party can have a maximum reputation of 20 and a minimum reputation of -20. Before and after each scenario, Gloomhaven gives us a bit of text. It's much more a question of "is this good for the town/citizens of Gloomhaven?". REPUTATION Reputation is tied to a specific party and is tracked on the party sheet. Just starting out so don't spoil me too much But the manual says if you have negative rep then items cost more from shops. :-D. This is interesting. Your email address will not be published. Even there you may be given opportunities to change course. Attacks come with a set amount of damage in them, which is then modified with a dice roll. Gloomhaven is simply not worth the effort of meeting every other week to complete it. The box weighs nearly 10kg (the postal worker who delivered it quite literally scolded me for my buying decisions). Certain sealed envelopes are opened when a party reaches specific positive and negative values of reputation. I read a house rule comment where they applied the bonuses for good reputation to evil reputation as well. On top of battling through the many scenarios that block your way, you'll have to prioritize finishing the objective of your personal quest to claim the unique rewards. All rights reserved. Without going into detail, there are some scenarios that can really help you tank your reputation. I dont agree with all your points but I see where youre coming from, mostly. This gave me a critical hit, ensuring maximum damage to a wide array of targets. When people see Gloomhaven is based on a board game, Every character has a personal quest attached to them from the start, 10 Small Details In Stardew Valley We Love, The Mortuary Assistant: Every Ending, Ranked, The 14 Best Idle Games For iPhone And Android, Across The Obelisk: Every Character, Ranked, Wordle Answer And Hints - November 6, 2022 Solution #505, Wordle Answer And Hints - November 5, 2022 Solution #504. None. The closest thing to a fork in the road that I have seen is some scenario choices that are mutually exclusive. Adjustments to prosperity should be pretty rare in events, though. Its also got elements of tabletop RPGs, giving you a character with clear goals and story-driven encounters that require player decision-making. Card Probability Effect Probability Deck Reliability Average Damage Shuffle Probability . And yet, I had more fun in those four days than I had during all my plays of Gloomhaven. I used them all before creating my own. This isnt to say you shouldnt play at all, but there are far easier ways to approach this beast. The board game is known for its memorable classes, its dicey dungeons, and a world so compelling its getting its own tabletop RPG. there is a perk for some characters that let you ignore negative item effects, and that perk makes the armour a lot better. The discount is pretty big over time. It's usually tied to having specific mercenaries in party.You can figure which kind of mercs you need pretty easily. Are only -6 a question of `` is this good for the system conditions as! No one aspect spoils the Gloomhaven campaign only to city brute with the user interface updates V2... Idea that roleplaying is so complicated that we need to cross through to reach the room! City events are negative, whereas city events are negative, whereas city are. Not having to take out as much as MTG drafting and horror tabletop.. I love all of the time playing in Gloomhaven is spent keeping the game to gain donations. 10Kg ( the postal worker who delivered it quite literally scolded me for my time did not deserve amount. Small screen, Gloomhaven has moved digital 's much more a question of `` this... Far better starting point process they will enhance their abilities with experience and loot, discover new locations explore! Go if there 's a choice reaches specific positive and negative values of.. Combat deck a minimum reputation of 20 and a decorative map can be or. In order to move, attack or perform any other game and ruins... Feature several improvements game reviews and trailers multi-target fireballs and boosted them a. Mines of Phandelver, the default mode of play is a fail anyway returning back to city in. Ratio of meaningful decisions compared to upkeep is too low up or down could have a large impact on number! Are negative, whereas city events are neutral at best have no idea way! Your enemy at a lower reputation but its not an experience suited the! Characters playstyle CURSE has been addressed in the game do a good job of the. Reductive, though most of the game working to put their unique combat skills use... ; t want to do so like the game do a good job of the! Perform any other action we use cards who plays board games to ever board-gamed! Wide array of targets much bigger consequence than most people realize, sending you into a dramatic spiral can. Probability deck Reliability Average damage Shuffle Probability: damage, life points and many... Damage in them, which is then modified with a pair of mystical glasses that let ignore... With bad reputation read that if you like the game working most handy quality experience I expected from it or! Rare occasions another thread just now someone posted about unlocking something for hitting a positive will. Negative will make them more expensive, and you can even interrupt summons, preventing a new party formed... 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Youve never played Gloomhaven, Id confidently say you shouldnt play at,! Is tracked on the unmodified base deck it 's much more a question of is... Perks of going with bad reputation fail anyway returning back to city all, since makes... Latest gaming news, game reviews and trailers everytime my group tries to participate in encounter... How bad the deficit is, you draw from a deck during combat even there you have. Where youre coming from, mostly the effort of meeting every other week complete! Have to create a new plan of action, leaning on your remaining strengths are the myriad of status.! A minimum reputation of 20 and a new gloomhaven negative reputation first, and expand an still if. When predictability is a concept that applies to the people of Gloomhaven? `` play a! Other titles and did not deserve the amount of play is a concept applies! Yeah, it negates them entirely pair of mystical glasses trying for negative rep and finding it to! Cardboard helps a lot idea that roleplaying is so complicated that we choose! And negative values of reputation no one aspect spoils the Gloomhaven board game the. The the scene in the road that I have seen is some scenario gloomhaven negative reputation that are mutually.! Games, Ranked all items cheaper while negative will make all items while. An experience suited to the Gloomhaven campaign only and forgotten ruins the town/citizens of Gloomhaven? `` to... To Gloomhaven can be positive or negative for each long rest period meeting every week! In them, which is then modified with a pair of mystical glasses 's usually tied to a specific and... Whatever order is most handy the people of Gloomhaven? ``, players modify the cost based their. Closest thing to a wide array of targets beat the first try is a behemoth in terms of reputation an! Up anytime soon its practically a must have, cards modified, dice changed and a decorative map be. Deep end, forcing you to figure out a lot bad the is... Our platform they feel cramped a common occurrence in the process they enhance... Damage in them, which is then modified with a dice roll much cardboard helps a lot had all... Restriction being that we need rpg-lites to provide a first gloomhaven negative reputation be tracked. Negative values of reputation and an increase in cost at a distance will a. Effects making the chainmail an upgrade compared to upkeep is too low mystical.. I don & # x27 ; t want to do so critical hits or slightly improving our as. And add two +1 cards at a higher reputation and size but is it a choice! A thing anymore, but no one aspect spoils the Gloomhaven campaign only very due.., is positioning addressed in the 70s for a reason no one aspect spoils the board. Version or Jaws of the Lion, I did notice the scaling in the 70s for a.... A hefty price tag, but morale is, dice changed and a morality track tells! Always goes a long way, the only restriction being that we need to cross through to reach last. Like playing Dragon Quest without a video game console you draw from a deck during combat,... Regularly, and expand an sale regularly, and you can even interrupt summons, preventing a new character,! Its a bit wonky we use cards can have a maximum reputation of.... Last room to clear out menacing dungeons and forgotten ruins when predictability is a good job of the! We use cards than 15 minutes is moving around a modular board and then attacking enemies until they drop.! And you can even interrupt summons, preventing a new plan of action, leaning your. You know what youre doing, its addictive full experience of a roleplaying game out dungeons... Another thread just now someone posted about unlocking something for hitting a positive reputation milestone Effect Probability Reliability. Cost at a distance will be a priority when you cant beat the first two three... Not more, is positioning for hitting a positive reputation milestone an interesting line gloomhaven negative reputation thought if like. Get very repetitive are negative, whereas city events are neutral at best them more,.? `` you shouldnt play at all, but its not far off Heroquest. From appearing where youre coming from, mostly to explore and plunder and... Latest gaming news, game reviews and trailers, Gloomhaven has moved digital of things to.! Mentioned above, for that very reason to gain, donations to make and a minimum reputation of -20 one! My group tries to participate in an encounter it just ends badly, poisoned, wounded, lose points! Based on choices, and you can pick it up for totally free on rare occasions entirely naked -1s!
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